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Tony Hawk's Proving Ground- 2007
Tony Hawk's Proving Ground- 2007
3d Work
3d Work
Baltimore
Baltimore Harbor and Downtown zones For Tony Hawk’s Proving Ground for Xbox 360, PS3, PS2, and Wii and released on October 15, 2007.  I created textures, UVs, and geometry, for these zones and did lightmap generation for downtown Baltimore.  The red and grey buildings to the left were created by Tae Kuen Kim.  Design for this zone was handled by Anthony Saunders.