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Tony Hawk's Proving Ground- 2007
Tony Hawk's Proving Ground- 2007
3d Work
3d Work
Baltimore
Baltimore Harbor and Downtown zones For Tony Hawk’s Proving Ground for Xbox 360, PS3, PS2, and Wii and released on October 15, 2007.  I created textures, UVs, and geometry, for these zones and did lightmap generation for downtown Baltimore.  The grey and red buildings on the left and the train stop were created by Tae Kuen Kim and the Master Maters sign by Darren Thorne.  Design for this zone was handled by Anthony Saunders.